CHAT AI Dialogue System and Tools
CHAT AI Dialogue System & Tools is a UE4 plugin that provides Blueprints for building interactive AI based dialogue systems using ChatGPT and GPT as a backend and tools to integrate the power of large language models directly into the UE5 editor.
Welcome to the documentation and thank you for purchasing CHAT AI Dialogue System and Tools!
For any questions, don’t hesitate to contact me at: email@example.com
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The main component of the plugin is
CHATAIDialogueSystemAndToolsLibrary function library. It exposes a group of functions that provide the user with ways of simplifying static meshes, procedural meshes and group of vertices at runtime, these are better described on the
C++ Function/Blueprint Reference section.
void SetAPIKey(FString APIKey);
static void SetModel(FString ModelName);
static void SetTemperature(float Temperature);
static FGPTDialogueContext CreateDialogueContext(FString CharacterName, FString ActAs, TArray<FString> ThingsToMention);
static void Talk(UObject* WorldContextObject, FString Dialog, UPARAM(ref) FGPTDialogueContext& Context, FLatentActionInfo LatentInfo, bool& bIsSuccess, FString& ResponseString);
static void AskAQuestion(UObject* WorldContextObject, FString Prompt, FLatentActionInfo LatentInfo, bool& bIsSuccess, FString& ResponseString);
If you couldn’t fix your issue or have any questions or situation don’t hesitate to shoot me an email at: firstname.lastname@example.org
We are a small company focused on building tools for game developers. Send us an email to email@example.com if interested in working with us. For any other inquiries, feel free to contact us at firstname.lastname@example.org or contact us on the discord
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