We build tools for the ambitious
indie
LeastSquares is a technology company built by people who love building. We develop tools to help people who love creating.
LeastSquares is a technology company built by people who love building. We develop tools to help people who love creating.
We take pride in what we do. That's why we want to show you some samples of our work.
Spark AI is a powerful AI assistant for coding and developing games inside the Unity 3D game engine.
Talken is a real-time voice command system for actions in Unity. Supports both English & Spanish
RMS is an extremely fast mesh simplification tool. You can easily simplify meshes during runtime.
Undertone is an offline voice recognition system for the Unity 3d game engine. Supports 99 languages
Overtone is an offline Text-to-Speech asset for Unity. Enrich your game with 15+ languages, 900+ English voices, rapid performance, and cross-platform support.
Cross platform Microphone is a user-friendly Unity asset providing versatile microphone support across all major platforms.
Our tools are being used by thousands of creators.
From everywhere in the world. Now it's your turn.
Accurate and performant!
“Its lightweight and fast with the tiny model, Haven't tried the large model and translation yet, but i can recommend the asset - all i needed from it - it does really well.”
Amazing Text to Speech AND Speech to Text!
“Has both TTS and STT using the TranscribeAudio script. Active Discord that helped answer a few questions of mine. I had to change some of the namespace names for whatever reason, but after just a few modifications to the namespaces everything was working great. Amazing speech synthesis libraries with multiple languages, multiple voices, and multiple voice qualities. Definitely recommend!”
Awesome + Super Useful + High Quality
“I will keep this review short. Overtone works surprisingly well and provides very high quality audio + is very easy to integrate. The discord channel is very active as well. Highly recommended!”
Super fast and accurate, great support
“By far the fastest and most accurate mesh decimator for Unity I have tried. Found an issue with some of my models, and the developer came up with a patch immediately. Fantastic :)”
Incredibly effective triangle/polygon decimator...and simple to use
“This asset needs more visibility. It has worked effectively in reducing skinned mesh complexity at runtime, and was incredibly easy to use. Unlike some assets that require a lot of troubleshooting, this basically worked OOB. [...]”
性能も折り紙付きだが、サポートの対応が手厚いのがありがたいです
“デフォルトの英語設定の書き換えのやり方がわからず、問い合わせメールを送らせていただきましたが、即日中に返答をくれ、こちらが理解できるまで丁寧に日本語設定に書き換えるやり方を教えてくれました。 サポートメールだけでは理解できなかった部分を補足しますと、Speech EngineスクリプトはMainCameraにアタッチされています。Speech Engineがどこにアタッチされてるかわからずサポートメールをいただいても解決までに少々時間をとりました。”
Spark AI is so good!
“Developer is very responsive and was kind to answer a request to make a demo for dynamic art at runtime. I am looking forward to see how far Spark AI grows.”
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